❌ Stage design often lacks depth, and at times is horrendous such as the pits in stage 5 on the ship. ❌ Enemy spam can become atrocious, particularly in stage 4 with the mummies/zombies ❌ Notorious for regurgitating old content, enemies and graphics that push it quite far back. ✅ Some nice stage progression, such as going up the ship in stage 5, or down into Amadeus lab in stage 6 Interesting plotline, but could have been explained more. ✅ Fantastic Soundtrack, cool intro cutscene and fun ending (Feast or in Hospital Ending). Sea Satan is epic for working with the Brave Gurrier, and Amadeus is a fantastic battle.
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✅ Some really creative and fantastic bosses in the whole series. (❌ Some bosses could have a bit of refinement, but really, this isn't much of a complaint due to how polished Metal Slug 3 is.) Stage 6 would have you go through the Rugname ship. The first stage would have you reach the ship. ❌ Stage 5 drags on for too long and should have been split into two stages.
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❌ Some stage design is a spammy and unfair, like the Sasquatch section that has tons of them freezing you or Mummy spam which gets tiresome ✅ Incredible immersive gameplay that refines from previous entries along with a great soundtrack, tons of different routes for extra replay value
#Metal slug 6 album soundtrack series#
✅ Tons of epic enemy designs such as mutant crabs, aliens, brain vat machines, underwater eels and submarines and bosses are some of the best in the series ✅ The most creative and diverse levels in the entire series, graphics are fantastic ❌ The final boss, the Rugname was incredibly disappointing to fight ❌ Metal Slug 2 had rather bad slowdown, although XX does fix this ❌ Some flawed stage design, such as the difficulty of not getting killed by the Subway enemy in stage 5 with only your default weapon, or the rather unfun/unfair start to stage 6 with annoying enemy placements
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✅ Some really awesome boss design like Dragon Nosuke, Aeshi Nero and Hozmi ✅ Fun interactions with new themed enemies and transformations, like Mummy and Fat Form and how they really change fighting tactics, or riding animals like the Camel Slug ✅ Fantastic interaction with different environments, such as the Desert and Mummy Level that also have more developed stage design ❌ Graphics are good, but compared to other entries aren't that memorable ❌ Bosses are relatively mediocre compared to other entries, Tani Oh isn't very fun to fight ❌ Sometimes stage design is a bit basic and bland ✅ Good Sense of Progression with good interactions with the enemy soldiers and tanks This comes with the tight controls, great animations and action that would continue in each successor game. ✅ Started the incredible run and gun experience that would be the Metal Slug Series. This list will cover the best 3 and worst 3 things about each mainstream Metal Slug Game.